Talk to your AI agent
You don't need to learn KUMODeck to use it. Open your AI coding agent (Claude Code, Codex, Cursor, …) in your project folder — a web app, a game, anything — and ask in
your own words.
Every template ships an AGENTS.md that tells the assistant how to add each KUMODeck feature, which rules never to break,
and which command to run next. This page is a set of requests you can copy as-is, with the commands the assistant runs for you.
Two things always stay with you: typing your password (kumodeck signup / kumodeck login in your own terminal) and
paying (you enter your card on Stripe's page). Everything else you can ask for.
Once: set up#
npm install -g kumodeck
kumodeck signup # you type this yourself — the password never goes through the assistantThen add prepaid credit — there is no free tier, so usage is taken at cost from a prepaid balance (Pricing):
Add the minimum prepaid credit to my KUMODeck account.kumodeck billing topup # $5 minimum. Prints a Stripe payment URL (and opens it); you pay there; it then shows your balanceThe assistant shows you the payment URL and waits. It never sees your card. Later, "How much prepaid credit do I have
left?" runs kumodeck billing. If a deploy ever fails with 402, the balance is used up: top up, then the same deploy goes through.
Got an invite code? "Use my invite code …" runs kumodeck billing redeem <code> (invite credit: usage fees only, added once
your email is confirmed).
To also check usage costs and your projects from the conversation, connect the MCP server once (Use from an AI agent (MCP): Codex, Cursor and others are there too). In Claude Code:
claude mcp add --transport http kumo https://mcp.kumodeck.com/mcpIn another agent, add https://mcp.kumodeck.com/mcp as an MCP server named kumo (other MCP agents).
Start a web app#
Build a habit tracker as a web app on KUMODeck. Each person's habits should be saved and follow them to any device.
Host it on KUMODeck so I can try it on my phone.What the assistant runs, in your app's folder (no template needed):
kumodeck whoami # logged in? If not, it asks you to run `kumodeck login`
kumodeck init # creates the project and its keys
kumodeck features on saves # each person's data (a *player* in the API = one of your users)
kumodeck config push
kumodeck deploy --env development # prints the URLIt writes the app itself (for example with your usual build tool) and deploys the build folder. The code is yours; KUMODeck is only the backend. For a small app it does not stop with a list of design questions: it picks sensible defaults, builds it, and tells you in one line what it chose (say so to change it). It answers in the language you write in.
Start a game#
Make a new KUMODeck game from the phaser template called space-dodge and link it to a new project.What the assistant runs:
kumodeck whoami # logged in? If not, it asks you to run `kumodeck login`
kumodeck create space-dodge --template phaser --initThen change the game however you like — "make the player a spaceship and add asteroids". The game code is yours; KUMODeck is only the backend.
Ship it#
Deploy it to development so I can try it on my phone.kumodeck config push # the project's settings (development)
kumodeck deploy --env development # prints the URL (…/space-dodge--dev/)Right after this first deploy to development, it asks you once: "Publish it to production (the live app) too?". It does not ask again after later deploys to development (a new feature, the database); say "ship it" whenever you want the live app updated.
Looks good. Ship it to production.kumodeck config push --env production
kumodeck deploy --env production # the live app or game; prints its URL (without --env: the development test copy)Put it on X#
Turn on sharing on X and add a "Can you beat me?" button on the game-over screen that shares my score.kumodeck share on # card image, share links, visits per post (both environments); prints the card tags for <head>The assistant adds a button that calls kumo.share({ kind: 'challenge', score }) and shows incoming
challenges on the menu. Then:
Give me a tracked link for my launch post, and tomorrow tell me how many people came from it.kumodeck share link "launch post" # the URL to post on X
kumodeck share stats # visits, new users, opens per linkMore: Sharing on X.
Add a feature#
Each of these is one request. The assistant turns on only what the request needs (everything is off by default), edits
kumo.config.json, calls the SDK, pushes to development and tells you what it turned on.
| Ask | What it does |
|---|---|
| "Save each user's progress to the cloud." | kumodeck features on saves → kumo.saves.set / get |
| "Add a daily high-score leaderboard with my own rank." | The leaderboard Skill (.agents/skills/leaderboard/, the same in .claude/skills/) builds it in your own database and Functions: a table, an endpoint for scores and your game's code. The code is yours to change |
| "Let people sign in with X." | You create your own X app and paste its keys in the dashboard (steps); then auth.providers.x.enabled → kumo.auth.signInWithProvider('x') |
| For games: "Make it 2-player online." | kumodeck features on multiplayer → multiplayer.modes → kumo.rooms.quickMatch (Multiplayer) |
| "I need my own server code with a SQL database." | kumodeck create api --template functions-starter → kumodeck functions enable → kumodeck functions deploy (Functions) |
Fix something#
Cloud saves work on the dev copy but fail on the live app. Fix it.kumodeck features --env production # finds saves off in production
kumodeck config push --env production # after asking you: this changes the live appErrors from the CLI name the next command (--json puts it in hint), so the assistant can usually fix it on its own.
A config mistake is rejected with the exact path, such as multiplayer.modes.0.maxPlayers.
The new version is broken. Roll production back to the previous one.kumodeck deployments # * = live
kumodeck rollback 4Check costs#
With the MCP server connected:
What did I spend on infrastructure last month, and how much prepaid credit is left?The assistant uses usage_get (what each building block cost, at cost), usage_daily (by day) and prepaid_get (your
prepaid balance). Without MCP: kumodeck usage and kumodeck billing.
What the assistant will not do#
- Type or ask for your password, or create accounts for you
- Put a secret key (
sk_…) or a sign-in provider's secret in your code or in the conversation - Show the KUMODeck name to your users (no "Powered by KUMODeck")
- Turn on features you did not ask for, or change the live app without telling you
- Enter card details or pay for you (it only shows you the Stripe payment URL)